Access to Digital Archives • All Digital Enhancing digital skills across Europe Tue, 06 May 2025 10:27:01 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.6 https://all-digital.org/wp-content/uploads/2017/04/favicon-150x150.png Access to Digital Archives • All Digital 32 32 Women 5.0: Women Entrepreneurs in a Digital Future https://all-digital.org/projects/women-5-0-women-entrepreneurs-in-a-digital-future/?utm_source=rss&utm_medium=rss&utm_campaign=women-5-0-women-entrepreneurs-in-a-digital-future Tue, 06 May 2025 10:25:16 +0000 https://all-digital.org/?post_type=projects&p=26787 PROJECT DESCRIPTION AND OBJECTIVES:  Women 5.0: Women Entrepreneurs in a Digital Future is an Erasmus+ project dedicated to closing the...

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PROJECT DESCRIPTION AND OBJECTIVES: 

Women 5.0: Women Entrepreneurs in a Digital Future is an Erasmus+ project dedicated to closing the digital gender gap by empowering women entrepreneurs with the skills and confidence to thrive in the digital economy. Despite the increasing demand for digital competencies, women remain underrepresented in ICT, STEM fields, and entrepreneurship, facing barriers such as limited access to financing, lack of role models, and entrenched stereotypes. 

Women 5.0 responds to this challenge by providing targeted training, resources, and mentorship to enhance digital skills, foster entrepreneurship, and support trainers in guiding women through digital transformation. Women 5.0 aligns with EU priorities on digital inclusion and gender equality, contributing to a more diverse and innovative entrepreneurial landscape.  

 

RESULTS 

The main products that will be the result of the co-operation between the project partners are: 

  • Learning Path for women entrepreneurs’ digital skills at different levels available in English, Spanish, Portuguese and Macedonian. 
  • Digital Toolkit for entrepreneurship trainers, advisors and trainees with digital resources in order to engage female entrepreneurs in the use of new technologies at different levels in English, Spanish, Portuguese and Macedonian. 
  • Inspiring national and european Awareness Campaigns to promote women’s empowerment for equal access, use and exploitation of technology. 

 

 

PROJECT PARTNERS:

  • FUNDACION ACCION CONTRA EL HAMBRE, Spain – Coordinator 
  • Enterprise Evolution Education and Consultancy, Ireland 
  • MAO4Action, Portugal 
  • Association of business women Skopje, The republic of North Macedonian 
  • the female factor – Verein zur Förderung der Gleichberechtigung und beruflichen Gleichstellung von Frauen in der Arbeitswelt, Austria 
  • All Digital AISBL, Belgium 

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SMARTageCARE – Toolkit for Caring and Empowering European Older Adults: Ecosystem, Handbook and Digital Platform in Digital Transition, e-Health and Citizenship https://all-digital.org/projects/smartagecare/?utm_source=rss&utm_medium=rss&utm_campaign=smartagecare Tue, 14 Nov 2023 15:12:25 +0000 https://all-digital.org/?post_type=projects&p=25495 The project SMARTageCARE intends to build the pillars of a new paradigm of healthy and active ageing in Europe, the...

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The project SMARTageCARE intends to build the pillars of a new paradigm of healthy and active ageing in Europe, the Smart Ageing, promoting the European Union as world reference in terms of digital economy and society for the older population, where the digital transition is at the service of the older citizens, the open, democratic and sustainable society, and the empowerment of the older adults and the ageing in terms of quality of life, wellbeing, and fullness.

 

These goals will be developed through three key actions:

  1. The Smart Ageing Ecosystem composed by:
    • Ambassadors’ Network
    • Training Program
    • Advisory Board
    • Strategic Plan
  2. The Smart Ageing Toolkit composed by:
    • Educational Handbook/Box
    • Digital Platform
  3. The Smart Ageing Pilot Campaign composed by:
    • Study of Usability,
    • Study of Impact,
    • Policy Recommendations

 

The project is developed by a consortium of 9 partners across 8 European countries, that was established based on a multidisciplinary backgrounds (i.e., education, design, gerontology, entrepreneurship) and a solid previous experience in the areas of health&care, digital transition and citizenship.

 

Partners:

University of Porto (Portugal)

FORHUMANZ (Portugal)

ALL DIGITAL AISBL (Belgium)

Edukacyjne Centrum Integracji Miedzypokoleniowej HIPOKAMP (Poland)

Izobrazevalni center Geoss d.o.o. (Slovenia)

CONNECT Latvija (Latvia)

IMS Research & Development Center (Cyprus)

Centro Provinciale Istruzione Adulti (Italy)

Volkshochschule Schrobenhausen e.V. (Germany)

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CHAMELEON – Career paths framework for High schools Aimed at Modelling innovative approaches using E-Learning in Early Orientation for Neet prevention https://all-digital.org/projects/chameleon/?utm_source=rss&utm_medium=rss&utm_campaign=chameleon Tue, 14 Nov 2023 15:12:01 +0000 https://all-digital.org/?post_type=projects&p=25493 CHAMELEON – Career paths framework for High schools Aimed at Modelling innovative approaches using E-Learning in Early Orientation for Neet...

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CHAMELEON – Career paths framework for High schools Aimed at Modelling innovative approaches using E-Learning in Early Orientation for Neet prevention fosters synergies between school education and innovation, supporting career guidance in high school students and promoting new technologies as drivers of improvements of skills in career transition programs to be implemented in schools’ practices. The rationale is to provide tools based on three pillars: Digital transformation; Green and sustainability vision; and Entrepreneurship approach.

 

Specifically, CHAMELEON aims to:

  • Implement and validate a training model for young people providing a career guidance roadmap
  • Develop and implement a MOOC based on the CHAMELEON framework to propose learning tools to support young career guidance in school practice.
  • Develop a Serious Game, a game-based approach fostering new skills for young people to build proactive, digital and sustainable career plans, performing its practical and on-stage activity
  • Provide a user-centred approach, actively involving school actors (students, teachers) as co-creator of the game
  • Provide guidelines to support career paths for digital and sustainable societies in other countries, proposing recognition of the training program at the EU level.
  • Bring the school education sector with the companies and universities, associations, fostering the knowledge triangle between education and innovation and research.

 

Target

School students, neets (school staff will be working with consortium), innovative career ambassadors

 

Results

CHAMELEON expects to enhance the skills needed to respond to the challenges of a continuously changing environment.

The main intangible outcome is the contribution to the student’s skills and competence to face the labour market with a proactive approach, with a high ability to adapt and contribute to the 2030 Agenda for Sustainable Development.

The main tangible outputs of the projects are:

 

  1. Roadmap career guidance: CHAMELEON will propose a training model to engage high school students with digital, sustainability and entrepreneurial skills contributing to achieving sustainable, proactive and innovative careers.
  2. MOOC: CHAMELEON will release a MOOC for high school students for learning and transferring needed skills based on three pillars. The MOOC aims to guide students in possible career paths (and to create new ones) using these skills to deal with the complex interactions among economic policies and work in an international and cosmopolitan context.
  3. Serious Game: CHAMELEON will release a serious game that stands both as an autonomous tool and a highly connected game to the MOOC and integrated into it. Furthermore, the game represents practical activities of the course as a virtual lab.
  4. Guidelines for School Education: this result will report the experience of this pedagogical approach in e-learning, providing an easy manual for the stakeholders that intend to implement this roadmap in their curricula and the school program. Furthermore, this output will focus on delivering policy recommendations and providing validation and certification of the training program at the EU level for high school students. This will be possible both in EU countries that require students to obtain certifications on school-to-work transition courses and in other countries that have not implemented these activities in school curricula yet.

 

Partners:

SMARTED srl, Italy – Coordinator

Magyar Digitális Oktatásért Egyesület (MDOE), Hungary

IASIS, Greece

ALL DIGITAL AISBL, Belgium

CreaTIC Academy S.L., Spain

Università degli Studi di Napoli Federico II (UNINA), Italy

Istituto Statale di Istruzione Superiore Vittorio Emanuele II, Italy

 

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OUR DIGITAL VILLAGE – CO-DESIGNED DIGITAL EDUCATION IN RURAL AREAS https://all-digital.org/projects/our-digital-village-co-designed-digital-education-in-rural-areas/?utm_source=rss&utm_medium=rss&utm_campaign=our-digital-village-co-designed-digital-education-in-rural-areas Thu, 02 Feb 2023 16:02:42 +0000 https://all-digital.org/?post_type=projects&p=23732   Rapid digital transformation has influenced education, work and life and the Covid-19 pandemic has highlighted more the digital divide...

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Rapid digital transformation has influenced education, work and life and the Covid-19 pandemic has highlighted more the digital divide in some territories, especially between urban and rural areas, and the need for innovation in education to respond to these challenges.

For this reason, Our Digital Village aims to intervene in rural areas by promoting the acquisition of digital and transversal skills, preparing people to face the challenges of the future. It will do so by co-creating high-quality educational content that responds to the needs of the local context, while simultaneously ensuring the long-term transformation towards digitalization through active awareness raising on all levels of society.

Through self-analysis workshops, the intrinsic motivation to change will be explored, and the needs of each local context will be identified. These will be taken in mind while co-designing the educational materials, followed by a training for teachers and trainers to ensure their capacity to implement the co-designed activities with their learners. In the testing phase of the educational materials, ICT courses will enhance the competences of young and adult learners, while consolidating the newly acquired skills of teachers and trainers.

TARGET GROUPS

  • Educational institutions including formal and non-formal educational providers (schools, universities, youth centres, NGOs), and public institutions (municipalities)
  • Teachers/trainers of educational institutions and community organisations’ educational staff
  • School and adult learners
  • Policy makers and stakeholders

 

OBJECTIVE

To foster the development of digital and transversal skills of people in rural areas thus preparing them for the challenges of the future, by testing, evaluating and promoting a bottom-up, holistic and innovative approach to the creation of educational materials and awareness-raising

PARTNERS

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